Limit Total Player Displayed in VR
planned
D
Denevraut
While we are more often having event with 20+ player, performance issue occur more and more often.
-Considering we want to optimize performance in world for everyone.
-Considering Avatar heaviness is unpredictable (depending on the amount of high complexity Avatar)
* I would suggest to have an option in the tablet to put a maximum amount of Displayed Avatar in VR.
- Putting the priority on closer avatar, this option will exchange extra avatar for energy ball or any other simple to render object.
* This way, performance will be more stable, and if you move around avatars will display very fast. (Name tag will still be visible)
Somnium Space VR
marked this post as
planned