Builder SDK: Unloaded Parcel preview interference with object LOD
D
Denevraut
-I tried to use a LOD with a building i did (custom shader).
-The LOD work well but when the parcel is unloaded we can see the high resolution mix together with the LOD. resulting on to much polygon and interference.
Video:
(the white part is the high density object(should not be there) and the coloured is the correct LOD)
D
Denevraut
-For info i tried 3 time to re-log, reload, clear cache PC + VR.